3DS Max Tutorials Videos Beginners - Skin Investigation

3DS Max Tutorials Videos Beginners

Basic daylight interior visualization for


3ds MAX and VRay Tutorial: Basic daylight interior visualization for beginners – Render like a photographer

This is Kanak and I want to explain you here exclusively on tonytextures.com how you can easily set up a daylight interior scenery in 3ds MAX by using VRay rendering engine with a bit of Photoshop correction of the RAW rendering afterwards.

I would love to call my approach rendering through the eye of a photographer. I think this is the best way for you to learn how to render without knowing a thousand of parameter. I will go through following steps to explain my method:

  1. Modeling the scene
  2. Creating the materials for the scene
  3. Select your camera view
  4. Set up the lighting day or night. Remember: Because of we are using the photographic way we do not need to change the lights default parameters a lot.1_the-room-that-we-will-work-with age it with the camera.
  5. Choose the correct camera exposer. This is really important because with right exposer I mean right shutter speed, F-number and ISO (parameters that determine photos in real live) It is important to understand that a physical camera in V!4_GammaLUT-Correction-in-3DS-MAX in Photoshop, so do we. Therefore I save my rendering in RAW format to have full control in Photoshop afterwards.

So let´s get started:

I have created a standard 3d office room that should be used for this interior daylight rendering tutorial. I also put in some basic 3D furniture low polygonal models – nothing special.

Because the light should fall through the window I also imported very simple vertical blind as window curtain to create some nice effects with the daylight.

The first step is to “Enable Gamma/LUT Correction”. You will find it via Customize>Preferences on the “Gamma” tab.

5_Room-without-furniture 6_Creating-a-marble-VRay-material 7_SS-Stell-Material-for-chair 9_marble-material-table-top

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