3DS Studio Max Advanced Tutorials - Skin Investigation

3DS Studio Max Advanced Tutorials

How to model and render a basic mobile phone using 3ds studio max

3d studio max tutorial
Hello again! I have been recently experimenting and working with mental ray and v-ray renders in both 3ds studio max and Autodesk Maya. For this tutorial I will be teaching you guys some basic modeling, easy rendering techniques using mental ray and creating textures in Photoshop to be used in 3ds max.
V-ray and mental ray both give you very realistic renders depending on what you want to achieve.
Let’s begin.

Step 1: Modelling the base of the phone.

Open up 3ds max. Go to create tab, chose Splines, and then hit Line. Create a rectangular shape in the front view port.
With the shape still selected hit 1 to enter vertex mode. Select Fillet and refine the corners of your rectangular shape.

make 3d phoneStep 2: Bevelling the shape.

Now with your shape still selected we will go ahead and apply a bevel modifier. Right click and convert the object into an editable poly.
Hit 4 to enter a face mode. Extrude and scale the face.

Create, extrude and duplicate the Line splines to create a model like the preview below.

Step 3: Slicing the polygon face.

Let’s slice the polygon face to create the screen and a section to accommodate the keys.
Select your top polygon.
Hit 4 to enter the polygon face mode.
In the top view, with your polygon face still selected, select slice plane.

make 3d phoneA yellow box will appear around your model. Right click and select rotate.
Hit F2. This helps you slice accurately.
Rotate the yellow box and hit Slice to create a slice similar to the preview below.

Step 4: Adding details.

Using your line tool, create line shapes with refined corners like we did in step 1.
Apply a bevel modifier to it to give it more depth. Clone and scale one of the key shapes
to create a shape for the speaker.
Add more details to make it look realistic using the line spline and extrude techniques.
Place and arrange all your shapes like the preview below.

make 3d phone

Step 5: Creating textures.

We will be creating a simple texture for our speaker in Photoshop.
Open up Photoshop. Hit Ctrl + N.
Apply a gradient to the background. Create a new layer, make small black circles, duplicate and arrange them.

Give it a name and save as a jpg. Now go back to studio max and let’s assign a mental ray renderer.

Step 6: Assigning a renderer.

Hit F10 to bring up the render scene menu.
Scroll down and select assign a renderer. By default mine is already set to mental ray.
Click the dotted box next to it to change it to mental ray if yours isn’t.

Step 6: Assigning Materials.

make 3d phone make 3d phone make 3d phone make 3d phone

More about 3DS Studio Max Advanced Tutorials

3Ds Max Tutorial - 16 - More on Materials and Maps
3Ds Max Tutorial - 16 - More on Materials and Maps
BASIC 3DS Max 2012 Tutorial
BASIC 3DS Max 2012 Tutorial
New Riders Pub Inside 3d Studio Max: Advanced Modeling and Materials (v. 2)
Book (New Riders Pub)


3ds max tutorials (advance)?

Any good site of 3ds Max Tutorials and Vray tutorials for advance 3d Studio Max users??

There are many good websites, where you can find advance 3ds Max Tutorials as well as V-Ray Tutorials. Below are some of my personal favorites, hope you like them.

Best web sites to learn the 3D Studio Max?

I want to that which is the best website for the 3d studio max tutorials, where I can learn both the basic and the advance tutorials.

Here's a place you can go for tutorials on 3D Studio Max:

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