Blender Tutorials texture Deutsch - Skin Investigation

Blender Tutorials texture Deutsch

Dissolve your Logo in Blender 2.6


Align the active camera to the viewFor this great effect, you need Blender 2.62 or newer. Let's start this from scratch! Create a new scene and delete both default cube and lamp. Then hit Shift+A and add a text object. No need to edit it yet, just rotate it by 90 degress around the X-axis (R|X|90). Next let's set up the camera. Hit on the Numpad. This will be our camera perspective. By hitting CTRL+ALT+Numpad 0 aligns with the viewport. You can also use the menu for that:

Now it's time to edit the text. Select it and hit Tab to go into Edit Mode. Here you can edit the text just like in any text editor. When finished, hit Tab again to go back to Object Mode. For the BlenderDiplom logo I created two text objects and placed them left and right from the center. Of course the default font looks dull and you might want to change spacing, 3D extrusion and various other aspects, too. You can do so in the 'Object Data' of the text which you can find in the Properties Panel under the tab wifh the F-symbol.

Blender doesn't ship any more fonts but the default Blender fonts. If you want to change it, you need to have another font in Trutype-format (.ttf) located on your harddrive. A good resource for fonts with open licenses is the Google Web Font Archive. The following image shows the settings I used for the BlenderDiplom Logo:

'Offset' controls the thickness of the fonts, 'Bevel' add a chamfer but also increases the thickness so you should first do the beveling and then change the offset if required. 'Resolution' sets how round and smooth the beveling is and 'Extrude' adds the third dimension to the text. Beware that 'Small Caps' at the moment only works when your are in edit mode and about to type your text. You cannot change it afterwards.

Next add some simple material to the text. Set the Diffuse Intensity to 1 and the Specular Intensity to 0. For the red of the BlenderDiplom logo I used a value of '9C000D' (Hex) and for the dark grey '161616':

Head over to the world settings and turn on 'Evironment Light' at the default settings. That will add light that's coming from virtually everywhere to the scene. Turn on both 'Paper Sky' and 'Blend Sky' and make the Horizon Color pure white and the Zenith Color pure black.



More about Blender Tutorials texture Deutsch

Transparent gif

by cdub

In photoshop, keep selecting all the background until you have all of you want to be transparent...Try deleting background and see if the underlying backgroundis already transparent. (If your final image is easy to select, select it directly.). If initially selecting the BACKGROUND, and you need to get a transparent bckgrnd, inverse the selection so the main subject is selected. You may already have a Transparent background (you'll see the checkerboard).
If you don't already have an underlying transparent background, Copy the selected imaged.
Open new file, with Transparent background

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