Rubber texture Photoshop - Skin Investigation

Rubber texture Photoshop

How To Make a Letterpress Texture Effect in Photoshop

I’ve received a few questions recently about how I create the letterpress style texturing that appears on pretty much every retro/vintage design I make. Today’s tutorial will show you a quick and easy way to give your logos and typography that ink stamp style effect that originated from the old letterpress style printing technique.

Letterpress printing is an old printing method that transfers ink from a press onto paper, essentially like a rubber stamp. As we all know from playing with rubber and potato stamps as kids this kind of basic printing technique can result in some cool texturing, especially if areas of the printing surface lacks ink. Originally this would be seen as a mistake or flaw in the print, but nowadays we actively seek to fake this kind of texturing to give our artwork an aged and nostalgic appearance.

The actual letterpress effect is created from a texture file. The subject of the texture can really be anything with plenty of fine grainy detail. Concrete, rust or grunge textures all work well. Here I’m using a free dark grunge texture from LostandTaken. Paste the texture onto a new layer and scale it to size.

Press CMD+Shift+U to Desaturate the texture then open up the Levels window (CMD+L) and alter the handles to increase the contrast of the image. The aim is to generate harsh white details that will represent the paper showing through the ink.

Select your main logo layer or group of layers and add a Layer Mask.

Select the texture layer and press CMD+A to Select All, then CMD+C to Copy. Toggle off or delete the texture layer then ALT+click the Layer Mask’s little thumbnail. This will take you into the Layer Mask in order to edit its contents. Press CMD+V to paste the texture then click elsewhere in the Layers palette to exit out of the layer mask.

The texture has now been applied as a mask and is rendering black areas of the mask transparent and white areas opaque. Depending on the original texture file you might need to Invert the mask. Too much of the artwork is currently being erased so inverting it from ‘white on black’ to ‘black on white’ will result in a much better effect.

You can even unlink the mask from its layer and move the texture around independently to fine tune the placement over your artwork.

The final effect gives the artwork that popular vintage look by mimicking the pressed ink appearance of those old letterpress prints.

Texturing in Photoshop offers you the most detail and realistic effects, however similar effects can certainly be created in Illustrator to maintain a complete vector format. Check out my older tutorials such as How To Create a Vector Sponge Art Effect in Illustrator or how to use the textures from my Vector Bumper Pack to create an aged vintage style logo design.
Illustrator Opacity Mask ’ll often copy across my artwork to Photoshop and quickly use this textured Layer Mask technique.

Update: Illustrator Opacity Masks

I’ve just discovered another technique that can be used texture your artwork directly in Illustrator: Opacity Masks. Just like Photoshop Layer Masks, Opacity Masks render your artwork’s visibility according to the black and white areas of the contents of the mask. Raster texture or vector textures can be used as Opacity Masks, but more impressively they’re non-destructive, unlike my previously mentioned Pathfinder process.

More about Rubber texture Photoshop


by anok

I'll definatly show my niece your portfolio. Looks very good.
The project that we are currently working on is slated for one year, but we left a 3 month float to familiarize ourselves with the engine. We've been at it for 2 months now... so hopefully it will be done by this time next year.
Basically, Torque is just the very basic code that runs the backend. From there we have to code in C and scripts, as well as develop models and textures.
I'm doing the graphics and some scripting, so I'll be using Photoshop (mostly), 3d Studio Max, Poser, some CAD programs, possibly Maya, and Textpad

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Photoshop help!?

If i want to erase a person's beard/moustache in a picture, how should i do this using photoshop?

I would do it by selecting a smallish area of skin next to the beard with a feathering of about 5 pixels so it's not a hard edged selection, Copy it and paste it, drag the pasted selection over some of the beard. Repeat this until its covered. Then use the smudge tool if necesary to blur the pasted bits together. You will prob have to flattent he layers first. INterested to hear the better answers that will follow this one!

How do you get "rid of" acne in Photoshop CS2?

I tried just copying the color from clear skin, but the "paint" turned out more of a matte peach.

Use your clone tool. this is adobe? it'll look like a little band-aid. you get the circle. press ctrl and click the area that's the right color. let go of ctrl and then go over the blemish.

Having issues with Adobe Photoshop Elements 7?

I've never worked with photoshop or any other editing software before, so im not really sure what Im doing. Im having a problem with editing my blemishes out of a photo (I have a lot of acne). Since the Spot Healing tool takes from whats around it, the tool keeps taking the texture from my hair and other things keep happening that I do not want to happen with it. So...someone suggested pressing alt and left clicking, but when I did it told me "The Spot Healing Brush Tool automatically samples pixels to correct a spot with one step. To manually set the source, use the Healing Brush…

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